I read a lot of gaming blogs and listen to a number of gaming podcasts - I'm on a constant quest to improve my skills as a GM and my enjoyment as a player. I get a lot of good ideas from the indie gamers at The Forge; things that I may not agree with, but that make me think and examine my own assumptions.
Today's gem is Resolution Lag from RPG Blog. Wow. This essay completely nails my biggest dissatisfaction with just about every game system I've ever tried. I'm an immersive roleplayer, even as a GM, and it always seems to me that things slow to a crawl when combat (or conflict) begins. It's my primary complaint about DnD 3.5 (and D20) - the d20 "whiff" factor. I miss you, you miss me, I miss you, attacks of opportunity, a gazillion modifiers to keep in mind... combat takes forever. I'm bored and ready to move on long before the fight is over.
I like my games fast and cinematic, and yet am unwilling to decide everything by GM fiat. There is a place for randomness in my GMing/playing world; I just don't want it to stall the game's momentum.
I have yet to find a system that's frictionless enough for me, though Eden's Cinematic Unisystem comes closest.
Today's gem is Resolution Lag from RPG Blog. Wow. This essay completely nails my biggest dissatisfaction with just about every game system I've ever tried. I'm an immersive roleplayer, even as a GM, and it always seems to me that things slow to a crawl when combat (or conflict) begins. It's my primary complaint about DnD 3.5 (and D20) - the d20 "whiff" factor. I miss you, you miss me, I miss you, attacks of opportunity, a gazillion modifiers to keep in mind... combat takes forever. I'm bored and ready to move on long before the fight is over.
I like my games fast and cinematic, and yet am unwilling to decide everything by GM fiat. There is a place for randomness in my GMing/playing world; I just don't want it to stall the game's momentum.
I have yet to find a system that's frictionless enough for me, though Eden's Cinematic Unisystem comes closest.