Now Properly Labelled! (Language warning)
Jan. 9th, 2008 11:04 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My players, $deity love 'em, have a pet name for me. The story (which I will tell beneath the cut) goes back a number of years, and I take great pride in my nickname. I run horror, for the most part, and if they don't cordially hate me, I'm not doing my job. The trick is to scare the jeebers out of them, but to make it so intriguing and so personal that they keep coming back for more.
So... this is how I became the Evil, Evil, B****
In this particular case, I'd been torturing one character, an archaeologist with the nickname "Dakota". I'd killed her dog, kidnapped her husband, informed her that she was pregnant while her NPC husband was still missing, nearly killed him, blew up her house (twice - the second time was their own side, worse yet), and abducted, assaulted and nearly sacrificed her best friend.
The party had rescued Helen, the friend, quite literally in the nick of time (she'd been drowned, the prescribed sacrificial method, but had been "dead" less than a minute), and applied CPR, rushing her to the hospital.
I glanced at the clock and noticed we were reaching the end of the session. Dakota was in Helen's ICU room, and sensed that they weren't alone. She nailed a "Sense Unknown" to the wall (01 - best possible roll) and realized that the Big Bad was right there in the room, invisible.
And I said... "The heart monitor goes beep... beep... beeeeeeeeeeeeep... And I'll see you all next month."
The player leaped to her feet and launched herself at me, shrieking "You evil, EVIL BITCH!" Another player snatched her out of the air in mid leap while I ran for the kitchen and safety. It took her a while to cool down.. but she stayed with my game till the end, and loved every minute of it.
This is why I run. :: chuckle :: It's a socially acceptable way to exercise my anti-social impulses.
PS: I got the badge made at Dragonfire Laser Crafts.
no subject
Date: 2008-01-09 05:18 pm (UTC)no subject
Date: 2008-01-09 05:52 pm (UTC)I have, over the years, become a surprisingly non-controlling GM (yeah, me the recovering control freak). It's something I learned from Erik Wujcik -- build the world, know what motivates the NPCS (both antagonists and allies) and what's going on at the meta level, and let your players discover the story.
That doesn't mean that I don't prepare things -- after all, Unspeakable Evil may have eternity, but there's no reason to waste time! I just don't get bent (and am ready) if the players decide to go somewhere else entirely.
no subject
Date: 2008-01-09 05:23 pm (UTC)no subject
Date: 2008-01-09 05:36 pm (UTC)no subject
Date: 2008-01-09 05:55 pm (UTC)no subject
Date: 2008-01-09 06:17 pm (UTC)no subject
Date: 2008-01-09 06:18 pm (UTC)no subject
Date: 2008-01-09 06:55 pm (UTC)"Run" as in "DM", or "run" as in "flee from the scene"? Both seem to be applicable definitions in this case. ;-)
no subject
Date: 2008-01-09 07:00 pm (UTC)no subject
Date: 2008-01-09 09:24 pm (UTC)How is she doing?
no subject
Date: 2008-01-10 12:19 am (UTC)no subject
Date: 2008-01-09 10:30 pm (UTC)no subject
Date: 2008-01-10 12:17 am (UTC)Ahhh... good times, good times.
no subject
Date: 2008-01-10 01:09 am (UTC)"Maria! I just met a troll named Maria!"
:D
no subject
Date: 2008-01-10 05:18 am (UTC):: snerk ::