What Would You Do?
Jan. 2nd, 2005 12:43 pmAs a GM, my preferred medium is contemporary horror (more specifically, Chill),
and one of the things my players used to do was come up with "kits" of
stuff they wanted to have handy in case of a supernatural
emergency. Today I found this list of recommended emergency kits, which is perfectly in earnest (and, imho, a pretty good idea). (via Making Light)
This leads to another topic I've been discussing with friends lately, and I'm hoping my occasional readers will chime in with their thoughts. To wit: Are roleplayers, by virtue of the skills we develop to play the games, better equipped to deal with real-life emergencies and disasters?
I have a penchant for playing characters with a heroic bent, who are the last to stand against the onslaught, often endangering or sacrificing themselves that others might escape/live. I don't know, though, that I would be so selfless, or that I would even think clearly enough in an emergency to do more than gibber like a goob.
Discuss among yourselves...
This leads to another topic I've been discussing with friends lately, and I'm hoping my occasional readers will chime in with their thoughts. To wit: Are roleplayers, by virtue of the skills we develop to play the games, better equipped to deal with real-life emergencies and disasters?
I have a penchant for playing characters with a heroic bent, who are the last to stand against the onslaught, often endangering or sacrificing themselves that others might escape/live. I don't know, though, that I would be so selfless, or that I would even think clearly enough in an emergency to do more than gibber like a goob.
Discuss among yourselves...