Life as a Game
Aug. 22nd, 2003 01:43 pmHi, I'm Jae, and I'm a RPG junkie. I love roleplaying games, and these days I'm in a target rich environment.
The latest is Adventure!, a White Wolf system. Rick Jones is running a group of us online, using Screen Monkey). It's a pulp genre game, though we're set in the modern day.
The jury is still out for me on both the system and ScreenMonkey. I like the map, but it seemed difficult to customize the interface. As for the game system -- I've always disliked White Wolf's dice system and what seemed to me to be a limited and artificial skill set. But then, I'm very into skill-based games, so it's not surprising.
Rick, though, is a good storyteller, so it should all work out in the end. Unfortunately I ended up with pretty much nothing to do all evening, which I suspect may be a flaw in my character concept. Sometimes they seem so neat when you're working them up, but then fall flat when you plug them into a group dynamic.
The latest is Adventure!, a White Wolf system. Rick Jones is running a group of us online, using Screen Monkey). It's a pulp genre game, though we're set in the modern day.
The jury is still out for me on both the system and ScreenMonkey. I like the map, but it seemed difficult to customize the interface. As for the game system -- I've always disliked White Wolf's dice system and what seemed to me to be a limited and artificial skill set. But then, I'm very into skill-based games, so it's not surprising.
Rick, though, is a good storyteller, so it should all work out in the end. Unfortunately I ended up with pretty much nothing to do all evening, which I suspect may be a flaw in my character concept. Sometimes they seem so neat when you're working them up, but then fall flat when you plug them into a group dynamic.