ext_334484 ([identity profile] raconteurx.livejournal.com) wrote in [personal profile] jaegamer 2008-01-30 11:29 pm (UTC)

Were I close enough to be involved in CARP, I'd definitely help out. Having been part of the crew that started up U-Con, I know the benefit of many sets of hands working in unison. Few groups survive without the dedication of a series of people, and maybe the time has come to pass the torch. It was tough to step away, when I left U-Con after the '94 con, mostly because I feared it would lead to the convention's demise. It nearly did, because I had built up relationships with people in the industry which my successors squandered and ultimately lost. But U-Con eventually saw a resurgence, thanks to strong leadership and organization.

Honestly, perhaps you need to step away and allow yourself to do something new. Whether this means finding a new group to play with as a sideline or taking up a new hobby to fill some of the hours you might otherwise devote to gaming is yours to decide. Were I not half a state away, I would love to have you as a player or gamemaster. I don't know that I've ever played in one of your games, and you've really only played in a few of my sillier convention scenarios. Too bad I neither have a group nor a place to play, unless I rope Ben and Patty into playing. There are a lot of games I'd love to run, and play. Regardless, you should concentrate on your own needs and let CARP, MegaCon and other organizational duties rest in other hands for a bit. If no one else picks up the slack, fuck 'em.

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